Insanity MistLevel 15

This deep purple liquid swirls with milky colors that sometimes seem to resolve into disturbing images.

Consumable: Assassin poison        0 gp

Power (Implement, Poison, Psychic) Consumable (Standard Action)

Effect: Make the following attack:

Ranged 5

Target: One creature

Attack: Dexterity vs. Fortitude

Hit: 3d10 + Dexterity modifier poison damage, and ongoing 10 psychic damage (save ends). First Failed Saving Throw: The ongoing damage increases to 15.

Miss: Half damage, and ongoing 5 psychic damage (save ends).

Special: If the DM allows it, a creature reduced to 0 hit points by this poison is not killed, but is instead driven permanently insane.

Power (Poison) Consumable (Standard Action)

You place the insanity mist in a closed container, such as a chest or a jewelry box. Make the attack above against the first creature to open the container within the next hour.

Published in Heroes of Shadow, page(s) 28.