This deep purple liquid swirls with milky colors that sometimes seem to resolve into disturbing images.
Consumable: Assassin poison 0 gp
Power (Implement, Poison, Psychic) Consumable (Standard Action)
Effect: Make the following attack:
Target: One creature
Attack: Dexterity vs. Fortitude
Hit: 3d10 + Dexterity modifier poison damage, and ongoing 10 psychic damage (save ends). First Failed Saving Throw: The ongoing damage increases to 15.
Miss: Half damage, and ongoing 5 psychic damage (save ends).
Special: If the DM allows it, a creature reduced to 0 hit points by this poison is not killed, but is instead driven permanently insane.
Power (Poison) Consumable (Standard Action)
You place the insanity mist in a closed container, such as a chest or a jewelry box. Make the attack above against the first creature to open the container within the next hour.
Published in Heroes of Shadow, page(s) 28.