Iron WandLevel 24+ Uncommon

This thick pry bar does double duty as a weapon and an implement.

Lvl 24+5525,000 gp Lvl 29+62,625,000 gp

Implement: Wand

Enhancement Bonus: attack rolls and damage rolls

Critical: +1d6 damage per plus


  • You gain an item bonus to Strength checks to break open doors or chests equal to the wand’s enhancement bonus.
  • This wand can be used as a melee weapon, functioning as a mace. You can add its enhancement bonus to the attack rolls and damage rolls of melee weapon attacks.

Power Daily (Minor Action)

As the artificer's iron-hide infusion power (EBERRON Player's Guide, page 53), which is reproduced below.

Published in Adventurer's Vault 2, page(s) 49.