This weapon smashes through your enemy's defenses, leaving them rattled from the severe blow of the attack.
|Lvl 20||+4||125,000 gp|| ||Lvl 30||+6||3,125,000 gp|
|Lvl 25||+5||625,000 gp|
Weapon: Flail, hammer or mace
Enhancement Bonus: attack rolls and damage rolls
Critical: +1d6 damage per plus
Power Daily (Free Action)
Use this power when you hit with a melee attack. Your target is weakened and dazed (save ends both).
Published in Adventurer's Vault, page(s) 71.