Lifedrinker WeaponLevel 5+ Uncommon

This weapon transfers an enemy's vitality to you.

Lvl 5+11,000 gp Lvl 20+4125,000 gp
Lvl 10+25,000 gp Lvl 25+5625,000 gp
Lvl 15+325,000 gp Lvl 30+63,125,000 gp

Weapon: Any melee

Enhancement Bonus: attack rolls and damage rolls

Critical: +1d6 necrotic damage per plus


Whenever you drop an enemy to 0 hit points with a melee attack made with this weapon, you gain 5 temporary hit points.
    Level 15 or 20: Gain 10 temporary hit points.
    Level 25 or 30: Gain 15 temporary hit points.

Published in Player's Handbook, page(s) 235, Dungeon Master's Kit, page(s) 258.