LucklenderLevel 20+ Uncommon

This weapon can turn bad luck into good fortune.

Lvl 20+4125,000 gp Lvl 30+63,125,000 gp
Lvl 25+5625,000 gp

Weapon: Any

Enhancement Bonus: attack rolls and damage rolls

Critical: +1d6 damage per plus


When you roll a 1 on an attack roll during combat or when a critical hit is scored on you, this weapon gains a charge. There is no limit on the number of charges, but the weapon resets to 2 charges after an extended rest.

Power (Free Action)

Spend a number of charges up to the weapon's enhancement bonus to gain a power bonus to your next attack roll with this weapon equal to the number of expended charges.

Published in Adventurer's Vault, page(s) 71.