Mirror of NessecarEpic Tier
The mirror of Nessecar was a unique treasure from an ancient fey empire. It held a dimensional portal within its magically silvered glass that was capable of transporting large numbers of creatures to its location. In a great battle between eladrin and fomorians, the mirror was shattered as eladrin soldiers prepared to come through it, and their souls were trapped within its shards.
Mirror of Nessecar Items
|Lvl||Name||Price (gp)||Item Slot|
Mirror of Nessecar Benefits
|2||You gain a +10 item bonus to skill checks made as part of a scrying ritual or a travel ritual.|
|4||You can perform the Observe Creature and True Portal rituals once per day each with no component cost.|
The images of eladrin nobles flicker within this circular shard of mirrored glass, which injures you even as it extends your vitality.
Ring Slot 1,125,000 gp
You reduce your maximum hit points by 5. In addition, whenever you spend a healing surge, you regain 2 additional hit points.
Power (Healing) Daily (Minor Action)
Regain hit points as if you had spent a healing surge. If you've reached at least one milestone today, you also regain a spent healing surge.
A jagged-cut mask of silvered glass appears to show images of eladrin scouts even as it protects you from attacks.
Head Slot 1,625,000 gp
- You are immune to gaze attacks.
- You gain a +2 bonus to all defenses against ranged or area attacks.
This slender mirrored shard reflects the ghostly image of eladrin battle mages and replenishes the arcane power within you.
Implement: Wand 2,125,000 gp
Enhancement Bonus: attack rolls and damage rolls
Critical: +1d6 damage per plus
Power Daily (Free Action)
You gain the use of an arcane encounter power that you or an ally has already used during this encounter. This power is lost if it is not used before the end of the encounter.
This amulet appears to be the frame and shattered glass of a scrying mirror. Its magic focuses your teleportation powers.
Neck Slot 2,625,000 gp
Enhancement Bonus: Fortitude, Reflex, and Will
When you use a teleportation power, the distance you can teleport increases by 3 squares.
Power (Teleportation) Daily (Move Action)
You teleport 20 squares.
Published in Adventurer's Vault 2, page(s) 124.