Moradin's WeaponLevel 19+ Uncommon

This hammer carries the weight of the earth and gives a follower of Moradin the concussive power to knock down his or her enemies.

Lvl 19+4105,000 gp Lvl 29+62,625,000 gp
Lvl 24+5525,000 gp

Weapon: Hammer

Enhancement Bonus: attack rolls and damage rolls

Critical: +1d12 damage per plus


If you worship Moradin, you can use this weapon as a holy symbol. It adds its enhancement bonus (but not its proficiency bonus) to attack rolls and damage rolls when used in this manner. If you do not worship Moradin, you do not benefit from this weapon’s property and cannot activate this weapon’s power.

Power Daily (Free Action)

Use this power when you hit with the weapon. Make a secondary attack: Area burst 2 centered on the creature you hit; targets enemies only; Strength or Constitution vs. Fortitude (apply a bonus to the attack roll equal to the weapon's enhancement bonus); on a hit, the target takes 2d6 + Constitution modifier damage and is knocked prone. This secondary attack does not provoke opportunity attacks.

Level 29: 3d6 + Constitution modifier damage.

Published in Adventurer's Vault, page(s) 73.