Orb of Unintended Solitude
Gazing into this dark sphere hints at the nature of the mysterious location into which its victims are cast.
|Lvl 18||+4||85,000 gp|| ||Lvl 28||+6||2,125,000 gp|
|Lvl 23||+5||425,000 gp|
Enhancement Bonus: attack rolls and damage rolls
Critical: +1d8 damage per plus
Power (Teleportation) Daily (Free Action)
Use this power when you affect a target with a pull, push, slide, or teleport effect. Instead of being pulled, pushed, slid, or teleported, it is cast into an empty realm of nothingness. At the end of the target's next turn, it reappears in the space it left or, if that space is not vacant, in the nearest unoccupied space.
Published in Adventurer's Vault, page(s) 96.