Paired WeaponLevel 3+ Common

One weapon suddenly becomes two with startling speed.

Lvl 3+1680 gp Lvl 18+485,000 gp
Lvl 8+23,400 gp Lvl 23+5425,000 gp
Lvl 13+317,000 gp Lvl 28+62,125,000 gp

Weapon: Any one-handed melee

Enhancement Bonus: attack rolls and damage rolls

Critical: +1d6 damage per plus

Power (Minor Action)

Split the weapon into two identical weapons, one in your primary hand and one in your off-hand. You can spend another minor action to recombine the weapons into one. If you have the Quick Draw feat, you can split or recombine the weapon as a free action.

Published in Adventurer's Vault, page(s) 74.