This weapon's projectiles phase in and out of reality when fired, slipping through cover as if it weren't there.
|Lvl 14||+3||21,000 gp|| ||Lvl 24||+5||525,000 gp|
|Lvl 19||+4||105,000 gp|| ||Lvl 29||+6||2,625,000 gp|
Weapon: Any ranged
Enhancement Bonus: attack rolls and damage rolls
Critical: +1d6 damage per plus
Your ranged attacks with the weapon ignore the penalty to attack rolls for cover or superior cover.
Published in Player's Handbook, page(s) 235.