Pinning WeaponLevel 2+ Uncommon

You use this weapon to root your enemy to the spot.

Lvl 2+1520 gp Lvl 17+465,000 gp
Lvl 7+22,600 gp Lvl 22+5325,000 gp
Lvl 12+313,000 gp Lvl 27+61,625,000 gp

Weapon: Any melee

Enhancement Bonus: attack rolls and damage rolls

Critical: +1d6 damage per plus

Power Daily (Free Action)

Use this power when you hit an enemy with this weapon. That enemy is immobilized until you are no longer adjacent to it.

Published in Adventurer's Vault, page(s) 74.