Aboleth Master
Large aberrant magical beast (aquatic)
Level 22 Elite Controller XP 8300

Initiative +12        Senses Perception +23; Darkvision
Mindbending Mucus aura 5; any enemy within the aura takes a –2 penalty to Will against charm attacks and psychic attacks.
HP 418; Bloodied 209
AC 38; Fortitude 39, Reflex 33, Will 36
Saving Throws +2
Speed 5, fly 8, swim 10
Action Points 1

Tentacle (standard, at-will)

Reach 2; +26 vs AC; 2d8+10 damage, and the target is dazed (save ends).

Body Puppet (standard, at-will) Psychic

Ranged 10; +24 vs Fortitude; 1d10+4 psychic damage, and the aboleth slides the target 5 squares.

Dominate (standard, at-will) Charm

Ranged 10; targets a dazed creature; +24 vs Will; the target is dominated (save ends). An aboleth master can dominate only 1 creature at a time.

Enslave (standard, at-will) Charm, Psychic

Ranged 10; targets a dominated creature; +22 vs Will; 5d8+7 psychic damage. A target reduced to 0 hit points or fewer by this attack doesn’t die but becomes enslaved in preparation for the Aboleth Servitor ritual. Enslaved targets are dominated, and only the death of the master can end this domination. Once a creature is enslaved, an aboleth master is free to dominate other creatures.

Mind Snap (minor, at-will) Psychic

Ranged 10; +24 vs Will; 1d10+4 psychic damage, and the target is dazed (save ends).

Command Thrall (minor; encounter) Charm

The aboleth master commands a dominated target to use any power it knows on its turn, not just at-will powers.

Mind Bore (free action, when the aboleth damages a dazed or dominated target with a tentacle attack; at-will) Psychic

The triggering attack deals ongoing 10 psychic damage to the target (save ends).

Alignment Evil        Languages Deep Speech, telepathy 20
Skills Arcana +22, Dungeoneering +23, Insight +23
Str 30 (+21)      Dex 13 (+12)      Wis 25 (+18)
Con 25 (+18)      Int 22 (+17)      Cha 26 (+19)


Published in Dungeon Magazine 170, page(s) 74.