Large aberrant magical beast (aquatic)
Level 7 Controller XP 300
|HP 82; Bloodied 41||Initiative +7|
|AC 21, Fortitude 20, Reflex 17, Will 20||Perception+6|
|Speed 5, swim 10||Darkvision|
Eroding Mucus Haze (psychic) Aura 5
The aura is difficult terrain for enemies. Any dazed enemy that starts its turn in the aura takes 5 psychic damage.
Flaying Tentacle At-Will
Attack: Melee 2 (one creature); +12 vs. AC
Hit: 1d8 + 5 damage, and the target takes ongoing 5 damage (save ends).
Mental Lance (psychic) At-Will
Attack: Ranged 5 (one or two creatures); +10 vs. Will
Hit: 1d6 + 3 psychic damage, and the target is dazed until the end of its next turn.
Enslave Open Mind (charm) Recharge when no creature is dominated by this power
Attack: Ranged 5 (one dazed creature); +10 vs. Will
Hit: The target is dominated (save ends).
Skills Arcana +12, Dungeoneering +11, Insight +11
Str 17 (+6) Dex 11 (+3) Wis 16 (+6)
Con 18 (+7) Int 19 (+7) Cha 18 (+7)
Alignment Evil Languages Deep Speech, telepathy 20
Published in Neverwinter Campaign Setting, page(s) 93.