Aboleth Suffocator
Large aberrant magical beast (aquatic)
Level 16 Lurker XP 1400

Initiative +19        Senses Perception +12; Darkvision
Suffocating Haze aura 2; any enemy within the aura takes a –2 penalty to defenses and saving throws.
HP 124; Bloodied 62
AC 30; Fortitude 28, Reflex 29, Will 26
Speed 5, fly 8, swim 10

Tentacle (standard, at-will)

Reach 2; +21 vs AC; 1d10+5 damage, and the target is dazed (save ends).

Brain Lash (standard, recharge ) Psychic

Close blast 5; +19 vs Will; 2d8+7 psychic damage, and ongoing 5 psychic damage (save ends).

Mind Bore (free action, when the aboleth damages a dazed or dominated target with a tentacle attack; at-will) Psychic

The triggering attack deals 2d10 extra psychic damage to the target.

Pillar of Slime (immediate reaction, when an attack damages the aboleth suffocator; at-will) Polymorph

The aboleth suffocator changes into a mass of amorphous slime. While in this form, the aboleth is insubstantial, cannot make attacks, and can use its slime shift power. The aboleth can resume its normal form as a minor action, ending this effect.

Slime Shift (move; usable only when affected by pillar of slime; at-will)

The aboleth shifts its speed.

Alignment Evil        Languages Deep Speech, telepathy 20
Skills Arcana +17, Dungeoneering +17, Insight +17
Str 21 (+13)      Dex 25 (+15)      Wis 18 (+12)
Con 22 (+14)      Int 18 (+12)      Cha 11 (+8)


Published in Dungeon Magazine 170, page(s) 72, 73 .