Large aberrant magical beast (aquatic)
Level 16 Lurker XP 1400
Initiative +19 Senses Perception +12; Darkvision
Suffocating Haze aura 2; any enemy within the aura takes a –2 penalty to defenses and saving throws.
HP 124; Bloodied 62
AC 30; Fortitude 28, Reflex 29, Will 26
Speed 5, fly 8, swim 10
Tentacle (standard, at-will)
Reach 2; +21 vs AC; 1d10+5 damage, and the target is dazed (save ends).
Brain Lash (standard, recharge ) Psychic
Close blast 5; +19 vs Will; 2d8+7 psychic damage, and ongoing 5 psychic damage (save ends).
Mind Bore (free action, when the aboleth damages a dazed or dominated target with a tentacle attack; at-will) Psychic
The triggering attack deals 2d10 extra psychic damage to the target.
Pillar of Slime (immediate reaction, when an attack damages the aboleth suffocator; at-will) Polymorph
The aboleth suffocator changes into a mass of amorphous slime. While in this form, the aboleth is insubstantial, cannot make attacks, and can use its slime shift power. The aboleth can resume its normal form as a minor action, ending this effect.
Slime Shift (move; usable only when affected by pillar of slime; at-will)
The aboleth shifts its speed.
Alignment Evil Languages Deep Speech, telepathy 20
Skills Arcana +17, Dungeoneering +17, Insight +17
Str 21 (+13) Dex 25 (+15) Wis 18 (+12)
Con 22 (+14) Int 18 (+12) Cha 11 (+8)
Published in Dungeon Magazine 170, page(s) 72, 73