Abyssal Eviscerator
Medium elemental humanoid (demon)
Level 14 Brute XP 1000

HP 173; Bloodied 86Initiative +10
AC 26, Fortitude 28, Reflex 25, Will 24Perception+9
Speed 6

Standard Actions

Claw At-Will

Attack: Melee 1 (one creature); +19 vs. AC

Hit: 3d10 + 5 damage.

Grab At-Will

Attack: Melee 1 (one creature); +17 vs. Reflex

Hit: 4d6 + 4 damage, and the eviscerator grabs the target (escape DC 21) if it has fewer than two creatures grabbed.

Minor Actions

Eviscerating Talons At-Will 1/round, or 3/round while the eviscerator is bloodied

Effect: Melee 1 (one creature grabbed by the eviscerator). The target takes 6 damage.

Triggered Actions

Variable Resistance 2/Encounter

Trigger: The eviscerator takes acid, cold, fire, lightning, or thunder damage.

Effect (Free Action): The eviscerator gains resist 15 to the triggering damage type until the end of the encounter or until it uses variable resistance again.

Skills Athletics +18
Str 23 (+13)                Dex 17 (+10)                Wis 15 (+9)
Con 23 (+13)                Int 7 (+5)                Cha 11 (+7)

Alignment chaotic evil        Languages Abyssal

Published in Dungeon Master's Guide 2, page(s) 204, Monster Manual 2, page(s) 51, Dungeon Magazine 177, page(s) 24, Monster Vault, page(s) 47.