Abyssal Ghoul Horde
Huge elemental humanoid (swarm, undead)
Level 21 Brute XP 3200
Initiative +16 Senses Perception +13; Darkvision
Swarm Attack aura 1; the abyssal ghoul horde makes a melee basic attack as a free action against any enemy that starts its turn within the aura.
HP 240; Bloodied 120
AC 30; Fortitude 34, Reflex 33, Will 29
Immune disease, poison; Resist 10 necrotic, half damage from melee and ranged attacks; Vulnerable 10 damage from close and area attacks
Speed 8, climb 4
Horde of Fangs (standard, at-will)
+24 vs AC; 3d8+7 damage, and the target is immobilized (save ends). An immobilized target takes an extra 3d6 damage.
Sprays of Dead Blood ( when the horde is damaged, ) Necrotic
Close burst 1; +21 vs Reflex; 10 necrotic damage.
Ghoul Stragglers ( when the horde takes forced movement and when it is reduced to 0 hit points, ) Necrotic
Each square the ghoul horde formerly occupied now contains one abyssal ghoul hungerer, which acts just after the horde
Alignment Chaotic evil Languages Abyssal
Skills Stealth +21
Str 24 (+17) Dex 22 (+16) Wis 17 (+13)
Con 20 (+15) Int 16 (+13) Cha 13 (+11)
Published in E1 Death's Reach, page(s) 5, 35, E3 Prince of Undeath, page(s) 5, 6.