Abyssal Rotlord
Large elemental humanoid (demon, undead)
Level 29 Controller XP 15000

Initiative +22        Senses Perception +22; truesight 20
Abyssal Fields aura 5; each enemy within the aura cannot teleport.
HP 270; Bloodied 135
AC 43; Fortitude 41, Reflex 39, Will 43
Immune fear; Resist 20 fire, 10 necrotic, 20 variable (3/encounter)
Speed 6, fly 6 (hover)

Skullsplitter (standard, at-will) Psychic

Reach 2; +31 vs Reflex; 3d8+9 psychic damage, or 2d8 + 9 psychic damage against a bloodied target.

Conjure Abscess (standard, at-will) Psychic

Ranged 10; +32 vs Fortitude; 2d8+9 psychic damage, and if the target moves more than 2 squares on its turn, it takes 2d8 extra damage (save ends). If the abyssal rotlord is bloodied, the target takes the damage for moving 1 or more squares.

Floating Despair (standard, encounter) Psychic, Zone

Area burst 2 within 10; the burst creates a zone of dark miasma that lasts until the end of the abyssal rotlord’s next turn. Any enemy that starts its turn within the zone takes 10 psychic damage and grants combat advantage to the rotfiend until the end of its next turn. Sustain Minor: The zone persists, and the rotfiend can move it 5 squares

Alignment Chaotic Evil        Languages Abyssal, Common
Str 27 (+22)      Dex 26 (+22)      Wis 26 (+22)
Con 30 (+24)      Int 21 (+19)      Cha 33 (+25)

Published in Dungeon Magazine 174, page(s) 43.