Adamantine Horse of Xarn
Large beast animate (construct, mount)
Level 7 Brute XP 300

HP 105; Bloodied 52Initiative +4
AC 19, Fortitude 21, Reflex 18, Will 19Perception+10
Speed 8Low-light vision


Adamantine Charge (mount) At-Will

Requirement: While mounted by a friendly rider of 7th level or higher.

Effect: The Adamantine Horse grants its rider 10 extra damage on charge attacks.

Standard Actions

Kick At-Will

Attack: Melee 1 (one creature); +10 vs. AC

Hit: 1d8 + 7 damage.

Trample At-Will

The Adamantine Horse of Xarn can move up to its speed and enter enemies’ spaces. This movement provokes opportunity attacks, and the warhorse must end its move in an unoccupied space. When it enters an enemy’s space, the warhorse makes a trample attack.

Attack: Melee 0 (enemy in entered space); +8 vs. Reflex

Hit: 1d8 + 7 damage, and the target is knocked prone.

Str 23 (+9)                Dex 12 (+4)                Wis 14 (+5)
Con 25 (+10)                Int 3 (-1)                Cha 10 (+3)

Alignment Unaligned        Languages Understands Common, Draconic, Supernal

Published in Dungeon Master's Guide 2, page(s) 149.