Adamantine Horse of Xarn
Large beast animate (construct, mount)
Level 7 Brute XP 300
|HP 105; Bloodied 52||Initiative +4|
|AC 19, Fortitude 21, Reflex 18, Will 19||Perception+10|
|Speed 8||Low-light vision|
Adamantine Charge (mount) At-Will
Requirement: While mounted by a friendly rider of 7th level or higher.
Effect: The Adamantine Horse grants its rider 10 extra damage on charge attacks.
Attack: Melee 1 (one creature); +10 vs. AC
Hit: 1d8 + 7 damage.
The Adamantine Horse of Xarn can move up to its speed and enter enemies’ spaces. This movement provokes opportunity attacks, and the warhorse must end its move in an unoccupied space. When it enters an enemy’s space, the warhorse makes a trample attack.
Attack: Melee 0 (enemy in entered space); +8 vs. Reflex
Hit: 1d8 + 7 damage, and the target is knocked prone.
Str 23 (+9) Dex 12 (+4) Wis 14 (+5)
Con 25 (+10) Int 3 (-1) Cha 10 (+3)
Alignment Unaligned Languages Understands Common, Draconic, Supernal
Published in Dungeon Master's Guide 2, page(s) 149.