Adderbrood Dark Drake
Medium natural beast (reptile)
Level 7 Skirmisher XP 300

HP 79; Bloodied 39Initiative +10
AC 21, Fortitude 19, Reflex 21, Will 18Perception+5
Speed 8, burrow 4Darkvision
Resist 5 poison

Traits

Adder's Mobility

While an enemy is slowed or immobilized by the drake, that enemy cannot make opportunity attacks against the drake, and the drake can enter its space.

Standard Actions

Bite (poison) At-Will

Attack: Melee 1 (one creature); +12 vs. AC

Hit: 2d10 + 4 damage, and the target is slowed until the end of the drake’s next turn.

Venomous Strike (poison) At-Will

Attack: Melee 1 (one creature slowed by the drake); +10 vs. Fortitude

Hit: 2d10 + 4 damage, and ongoing 5 poison damage (save ends).

    First Failed Saving Throw: The target is immobilized and takes ongoing 5 poison damage (save ends both).

Skills Stealth +13
Str 16 (+6)                Dex 20 (+8)                Wis 14 (+5)
Con 15 (+5)                Int 4 (0)                Cha 11 (+3)

Alignment Evil        Languages -

Published in Monster Vault: Threats to the Nentir Vale, page(s) 43.