Admiral Kada’ne, Githyanki Gish Overlord
Medium natural humanoid
Level 19 Solo Skirmisher XP 12000
Initiative +17 Senses Perception +18
HP 724; Bloodied 362
AC 33; Fortitude 33, Reflex 31, Will 29
Saving Throws +5 (+7 against charm effects)
Speed 5, teleport 6
Action Points 2
Silver Greatsword (standard, at-will) Psychic, Weapon
+24 vs AC; 1d10 + 6 damage plus 1d8 psychic damage.
Blade Fury (standard, at-will) Psychic, Weapon
Kada’ne makes four silver greatsword attacks and can shift up to 2 squares after each. Effect: Kada’ne teleports 3 squares and gains a bonus to his next attack roll equal to the number of creatures he hit with this attack
Soulstorm Strike (standard, at-will) Lightning, Radiant
+22 vs Reflex; 2d8 + 4 lightning and radiant damage and ongoing 10 lightning and radiant damage. Close blast 5
Astral Whirlwind (minor, recharge ) Psychic, Radiant
burst 1 within 10; +22 vs Fortitude; . the target is stunned until the end of its next turn.
Telekinetic Leap (move, encounter)
10; +22 vs or (whichever is lower); . Kada’ne or an ally within range can fly 5 square.
Rescuing Banishment (immediate interrupt, when an ally in range is hit by an enemy attack, at-will) Teleportation
10; targets the hit ally; +22 vs or (whichever is lower); . the target is banished to a demiplane and suffers no effect of the triggering attack. It returns to a square within 10 squares of Kada’ne at the start of Kada’ne’s next turn
Silver Banishment (free, when kada’ne hits a target with a weapon attack; recharges when first bloodied) Teleportation
The target is banished to a demiplane (save ends). It disappears from sight, cannot take actions, and cannot be targeted. On a save, the target reappears in the space it last occupied. If that space is occupied, the target returns to the nearest unoccupied space of its choosing.
Alignment Evil Languages Common, Deep Speech, Draconic
Skills Insight +18, Intimidate +20
Str 26 (+17) Dex 22 (+15) Wis 18 (+13)
Con 21 (+14) Int 19 (+13) Cha 22 (+15)
Equipment: Silver Greatsword, Crystal Key, plate armor .
Published in Dungeon Magazine 167, page(s) 97.