Adult Black Dragon
Large natural magical beast (aquatic, dragon)
Level 11 Solo Lurker XP 3000
Initiative +15 Senses Perception +13; Darkvision
HP 560; Bloodied 280
AC 28; Fortitude 24, Reflex 26, Will 23
Resist 20 acid
Saving Throws +5
Speed 8, fly 8 (hover), overland flight 10, swim 8
Action Points 2
Bite (standard, at-will) Acid
Reach 2; +16 vs AC; 1d8+4 damage, and ongoing 5 acid damage (save ends).
Claw (standard, at-will)
Reach 2; +16 vs AC; 1d6+4 damage.
Double Attack (standard, at-will)
The dragon makes two claw attacks
Tail Slash (immediate reaction, when a melee attack misses the dragon, at-will)
The dragon uses its tail to attack the target; reach 2; targets the enemy that missed it; +16 vs AC; 1d8+6 damage, and the target is pushed 1 square.
Breath Weapon (standard, recharge ) Acid
Close blast 5; +13 vs Reflex; 2d8+3 acid damage, and the target takes ongoing 5 acid damage and takes a –4 penalty to AC (save ends both)..
Bloodied Breath (free, when first bloodied, encounter) Acid
The dragon’s breath weapon recharges, and the dragon uses it immediately.
Cloud of Darkness (standard; sustain minor, recharge ) Zone
Close burst 2; this power creates a zone of darkness that remains in place until the end of the dragon’s next turn. The zone blocks line of sight for all creatures except the dragon. Any creature entirely within the area (except the dragon) is blinded
Frightful Presence (standard, encounter) Fear
Close burst 5; targets enemies; +13 vs Will; the target is stunned until the end of the dragon’s next turn. Aftereffect: The target takes a -2 penalty to attack rolls (save ends).
Alignment Evil Languages Common, Draconic
Skills Nature +13, Stealth +21
Str 18 (+9) Dex 22 (+11) Wis 16 (+8)
Con 16 (+8) Int 14 (+7) Cha 12 (+6)
Published in Monster Manual, page(s) 75.