Adult Shadow Dragon
Large shadow magical beast (dragon)
Level 14 Solo Lurker XP 5000

Initiative +21        Senses Perception +16; Darkvision
HP 685; Bloodied 342
AC 29; Fortitude 25, Reflex 27, Will 21
Resist 20 necrotic; Vulnerable radiant (whenever a shadow dragon takes radiant damage, one of its globes of darkness ends)
Saving Throws +5
Speed 9, fly 9 (hover), overland flight 12, swim 9
Action Points 2

Bite (standard, at-will) Necrotic

Reach 2; +19 vs AC; 1d10+5 damage, and the target is weakened (save ends).

Claw (standard, at-will)

Reach 2; +19 vs AC; 1d8+4 damage.

Draconic Frenzy (standard, at-will)

The dragon makes a bite attack and a claw attack.

Tail Slash (immediate reaction, when an enemy misses the dragon with a melee attack, at-will)

the dragon attacks the target; targets the enemy that missed it; +19 vs AC; 1d8+5 damage.

Breath Weapon (standard, recharge ) Necrotic

Close blast 5; +17 vs Fortitude; 2d8+6 necrotic damage, and the target loses one healing surge and is weakened (save ends). Aftereffect: The target's necrotic damage is negated until the end of the encounter. Miss: Half damage, and the target does not lose a healing surge.

Frightful Presence (standard, encounter) Fear

Close burst 5; targets enemies; +17 vs Will; the target is dazed until the end of the dragon's next turn. Aftereffect: The target takes a -2 penalty to attack rolls (save ends).

Globe of Darkness (minor 1/round; sustain minor, at-will) Zone

Area burst 2 within 10; this power creates a zone of darkness that remains in place until the end of the dragon’s next turn. The zone blocks line of sight for all creatures except the dragon. Any creature entirely within the area (except the dragon) is blinded.

Combat Advantage

The shadow dragon deals an extra 2d6 damage against a target it has combat advantage against.

Shadow Walk (move; at-will) Teleportation

A shadow dragon that is in at least one square of a globe of darkness can teleport to any other globe of darkness within line of sight. It must end this move in at least one square of that globe of darkness.

Alignment Evil        Languages Common, Draconic
Skills Intimidate +14, Stealth +22
Str 23 (+13)      Dex 26 (+15)      Wis 18 (+11)
Con 17 (+10)      Int 15 (+9)      Cha 14 (+9)


Published in P3 Assault on Nightwyrm Fortress, page(s) 22.