Aelathric Sahuagin Guard
Medium natural humanoid (aquatic)
Level 12 Minion XP 175

Initiative +9        Senses Perception +8; low-light vision
HP 1; a missed attack never damages a minion.
AC 26; Fortitude 24, Reflex 23, Will 22
Speed 6, swim 6

Trident (standard, at-will) Weapon

+17 vs AC; 6 damage.

Trident (standard, at-will) Weapon

Ranged 3/6; +17 vs AC; 6 damage. The sahuagin guard must retrieve its trident before it can throw it again.

Blood Frenzy

A sahuagin gains a +1 bonus to attack rolls and a +2 bonus to damage rolls against bloodied enemies.

Alignment Chaotic Evil        Languages Abyssal, Common
Str 22 (+12)      Dex 17 (+9)      Wis 14 (+8)
Con 20 (+11)      Int 10 (+6)      Cha 12 (+7)

Equipment: trident .


Published in Draconomicon: Metallic Dragons, page(s) 123.