Alesia Gravelstoke
Medium natural humanoid, human
Level 14 Controller XP 1000

HP 140; Bloodied 70Initiative +11
AC 28, Fortitude 26, Reflex 25, Will 27Perception+13
Speed 6Darkvision

Traits

Stone Cold Slayer

Any creature slain by Alesia is petrified. As long as the creature remains petrified, it cannot be raised from the dead. Alesia can end the effect by touching the petrified creature. The effect can also be ended by spilling one or more drops of Alesia’s blood on the petrified creature.

Standard Actions

Bewildering Chakram (psychic, weapon) At-Will

Attack: Melee 1 (one creature); +19 vs. AC

Hit: 3d6 + 12 damage.

Effect: If the target moves on its next turn, during the move it takes 5 psychic damage for each square of movement.

Bewildering Chakram (psychic, weapon) At-Will

Attack: Ranged 5 (one creature); +19 vs. AC

Hit: 3d6 + 12 damage.

Effect: If the target moves on its next turn, during the move it takes 5 psychic damage for each square of movement. In addition, if Alesia uses this power as a ranged attack, her chakram returns to her hand.

Toxic Tendrils (necrotic, poison) Recharge

Attack: Area burst 2 within 10 (enemies in the burst); +17 vs. Reflex

Hit: 3d6 + 6 necrotic and poison damage, and the target is slowed (save ends).

Reeling Chakram (weapon) Recharge when first bloodied

Attack: Melee 1 (one creature); +19 vs. AC

Hit: 6d6 + 12 damage.

Miss: Half damage.

Effect: Alesia slides the target up to 2 squares and knocks it prone.

Reeling Chakram (weapon) Recharge when first bloodied

Attack: Ranged 5 (one creature); +19 vs. AC

Hit: 6d6 + 12 damage.

Miss: Half damage.

Effect: Alesia slides the target up to 2 squares and knocks it prone. In addition, if Alesia uses this power as a ranged attack, her chakram returns to her hand.

Skills Acrobatics +15, Bluff +17, Stealth +16, Streetwise +17
Str 14 (+9)                Dex 18 (+11)                Wis 23 (+13)
Con 20 (+12)                Int 17 (+10)                Cha 20 (+12)

Alignment Evil        Languages Common, Draconic, Elven
Equipment: chakram, cloth armor (basic clothing) .

Published in Monster Vault: Threats to the Nentir Vale, page(s) 59.