Medium fey humanoid , eladrin
Level 17 Elite Lurker (Leader) XP 3200
Initiative +19 Senses Perception +18; low-light vision
HP 246; Bloodied 123
AC 31; Fortitude 29, Reflex 32, Will 29
Saving Throws +2
Action Points 1
Dagger (standard, at-will) Weapon
+22 vs AC; 4d4+6 damage.
Double Attack (standard, at-will) Weapon
Amon Bassiri makes two dagger attacks
Arcane Blade (standard, encounter) Weapon, Varies
+20 vs Reflex; 6d4+10 damage; Amon Bassiri can choose to do normal damage with this attack, or have the attack deal cold, fire, lightning, or thunder damage instead.
Rush to Action (standard, recharge ) Weapon
+22 vs AC; 4d4+17 damage; Amon Bassiri can shift 2 squares both before and after making this attack.
No More Secrets (minor, encounter)
Close burst 10; targets one creature; the target gains 10 vulnerability to cold, fire, lightning, or thunder (Amon’s choice) until the end of Amon’s next turn.
Fey Step (move; encounter) Teleportation
Amon Bassiri can teleport 5 squares.
Swift Watcher (minor 1/round; at-will)
One eladrin ally within 5 squares of Amon (and in his line of sight) can shift 2 squares as a free action.
Watcher's Signet (minor; encounter)
Amon Bassiri gains a +5 bonus to Stealth checks until the end of his next turn.
Night's Embrace (immediate reaction, when hit or missed by a melee attack; recharge ) Illusion
Amon Bassiri gains total concealment from the attacking creature until the end of the creature’s next turn. Amon can use this power even in the radius of a revelation sphere and this power does not end when Amon enters the radius of a revelation sphere.
Amon Bassiri deals 3d6 extra damage against any target granting combat advantage to him.
Alignment Unaligned Languages Common, Elven
Skills Arcana +13, Bluff +15, History +13, Stealth +20, Thievery +20
Str 20 (+13) Dex 24 (+15) Wis 21 (+13)
Con 15 (+10) Int 16 (+11) Cha 14 (+10)
Equipment: watcher's signet, dagger , leather armor .
Published in Dragon Magazine Annual, Dragon Magazine 366, page(s) 13.