Anax the Foul
Medium elemental humanoid
Level 13 Controller (Leader) XP 800

Initiative +8        Senses Perception +9; low-light vision
Intoxicating Musk (Poison) aura 3; all creatures other than Anax who start their turns within the aura take a -2 penalty to attack rolls and their melee attacks gain a +5 bonus to damage rolls.
HP 128; Bloodied 64
AC 27; Fortitude 24, Reflex 25, Will 27
Immune chaos phage
Speed 6

Bewildering Caress (standard, at-will) Fear

+18 vs AC; 1d4+2 damage, and Anax makes a secondary attack against the same target.

Secondary Attack +17 vs Will; the target is dominated until the end of Anax's next turn.

madness Blossoms (standard, at-will) Psychic

Ranged 20; +17 vs Reflex; 1d6+5 psychic damage, and the target is dazed until the end of Anax's next turn.

Elemental Conflagration (standard, recharge

Area burst 1 within 10; +15 vs Reflex; 1d8+6 damage, and the target slides 3 squares and grants combat advantage to any enemy (save ends).

Corrosive Vomit (immediate reaction, encounter) Acid

Close blast 5; +15 vs Reflex; 2d6+6 acid damage, and ongoing 10 acid damage (save ends).

Alignment Chaotic evil        Languages Common, Primordial
Skills Arcana +15, Endurance +13, Insight +9
Str 9 (+5)      Dex 14 (+8)      Wis 6 (+4)
Con 16 (+9)      Int 9 (+5)      Cha 23 (+12)

Equipment: robes, fleshy orb


Published in Dungeon Magazine 162, page(s) 20.