Anax the Foul
Medium elemental humanoid
Level 13 Controller (Leader) XP 800
Initiative +8 Senses Perception +9; low-light vision
Intoxicating Musk (Poison) aura 3; all creatures other than Anax who start their turns within the aura take a -2 penalty to attack rolls and their melee attacks gain a +5 bonus to damage rolls.
HP 128; Bloodied 64
AC 27; Fortitude 24, Reflex 25, Will 27
Immune chaos phage
Bewildering Caress (standard, at-will) Fear
+18 vs AC; 1d4+2 damage, and Anax makes a secondary attack against the same target.
Secondary Attack +17 vs Will; the target is dominated until the end of Anax's next turn.
madness Blossoms (standard, at-will) Psychic
Ranged 20; +17 vs Reflex; 1d6+5 psychic damage, and the target is dazed until the end of Anax's next turn.
Elemental Conflagration (standard, recharge
Area burst 1 within 10; +15 vs Reflex; 1d8+6 damage, and the target slides 3 squares and grants combat advantage to any enemy (save ends).
Corrosive Vomit (immediate reaction, encounter) Acid
Close blast 5; +15 vs Reflex; 2d6+6 acid damage, and ongoing 10 acid damage (save ends).
Alignment Chaotic evil Languages Common, Primordial
Skills Arcana +15, Endurance +13, Insight +9
Str 9 (+5) Dex 14 (+8) Wis 6 (+4)
Con 16 (+9) Int 9 (+5) Cha 23 (+12)
Equipment: robes, fleshy orb
Published in Dungeon Magazine 162, page(s) 20.