Ancient Cobalt Dragon
Gargantuan natural magical beast (dragon)
Level 27 Solo Controller XP 55000
Initiative +18 Senses Perception +22; Darkvision
Aura of Chill Mist (Cold) aura 5; each creature that enters the aura or starts its turn there takes 20 cold damage. The ground is coated with ice and becomes difficult terrain, and the squares of the aura are lightly obscured.
HP 1004; Bloodied 502 ; see also bloodied breath
AC 41; Fortitude 41, Reflex 37, Will 39
Resist 30 cold
Saving Throws +5
Speed 8 (ice walk), fly 12 (hover), overland flight 15
Action Points 2
Bite (standard, at-will) Cold
Reach 4; +33 vs AC; 3d6+9 cold damage, and the target is slowed (save ends).
Claw (standard, at-will)
Reach 4; +33 vs AC; 2d8+9 damage.
Dragon's Pounce (standard, at-will)
The dragon makes a bite attack, shifts 3 squares, and then makes two claw attacks against a different target.
Wing Flurry (immediate reaction, when an enemy misses the dragon with a melee or close attack, at-will)
Close burst 4; +28 vs Fortitude; 2d8+9 damage, and the dragon pushes the target 3 squares.
Savage Mauling (standard, recharges when first bloodied)
Close burst 4; targets slowed or restrained creatures; +30 vs AC; 4d8+9 damage, the dragon pushes the target 3 squares, and the target is knocked prone. This forced movement can affect a creature restrained by the dragon’s own breath weapon.
Breath Weapon (standard, recharge ) Cold
Close blast 5; +28 vs Fortitude; 3d10+9 cold damage, and the target is restrained (save ends). Aftereffect: The target is slowed (save ends). Miss: Half damage.
Bloodied Breath (free, when first bloodied, encounter)
Breath weapon recharges, and the dragon uses it
Rimedeath Fog (standard, recharge ) Cold, Zone
Area burst 3 within 20; +30 vs Fortitude; 2d10+9 cold damage, and the target is slowed and weakened (save ends both). Miss: Half damage. Effect: The burst becomes a zone of freezing fog. It is difficult terrain and the squares within it are heavily obscured. The zone persists until the dragon uses this power again or until the end of the encounter.
Frightful Presence (standard, encounter) Fear
Close burst 10; targets enemies; +28 vs Will; the target is stunned until the end of the dragon’s next turn. Aftereffect: The target takes a -2 penalty to attack rolls (save ends).
Alignment Unaligned Languages Common, Draconic
Skills Athletics +27, Endurance +26, Intimidate +25
Str 28 (+22) Dex 20 (+18) Wis 19 (+17)
Con 27 (+21) Int 16 (+16) Cha 24 (+20)
Description: Brooding and distrustful, cobalt dragons respect only strength. They breathe bitterly cold clouds of vapor that freeze their victims in thick ice.
Cobalt dragons are usually found in frigid, gloomy lands, such as the forests of the far north or the mistbound vales of the Shadowfell. They measure their power by the quality and quantity of lesser creatures they can subjugate; most cobalts take pride in the martial spirit and abilities of their minions, but the worst are brutal, bullying tyrants who demand fealty and tribute. This trait makes it dangerous for travelers to venture into lands claimed by cobalt dragons, since the dragons might attack passing travelers to establish their own strength. Good-aligned cobalt dragons are likely to accept a foe’s surrender after a suitable show of force and allow them to go their way after a judicious bribe or promise of tribute. Wicked cobalt dragons are inclined to fall on travelers and simply devour them if the lesser creatures can’t offer any worthwhile ransom for their lives.
Published in Draconomicon: Metallic Dragons, page(s) 162.