Ancient Iron Dragon
Gargantuan natural magical beast (dragon)
Level 26 Solo Lurker XP 45000
Initiative +25 Senses Perception +28; Darkvision
HP 992; Bloodied 496
AC 40; Fortitude 40, Reflex 38, Will 38
Resist 30 lightning
Saving Throws +5
Speed 9, fly 10 (hover), overland flight 15
Action Points 2
Bite (standard, at-will) Lightning
Reach 2; 3d8+9 damage plus 4d8 lightning damage.
Claw (standard, at-will)
Reach 2; +31 vs AC; 3d8+9 damage.
Triple Attack (standard, at-will)
The ancient iron dragon makes three claw attacks
Predator's Response (immediate reaction, when the ancient iron dragon is hit by a melee or close attack, at-will)
The dragon makes a claw attack against any enemy adjacent to it and shifts 2 squares.
Wing Block (immediate interrupt, when the ancient iron dragon is hit by an attack, at-will)
The dragon gains resist 15 to all damage of the triggering attack, and it makes an attack; +31 vs AC; 3d8+9 damage.
Breath Weapon (standard, recharge ) Lightning
Close blast 5; +27 vs Reflex; 4d10+11 lightning damage, and the ancient iron dragon pulls the target 3 squares. Miss: Half damage.
Bloodied Breath (free, when first bloodied, encounter)
Breath weapon recharges, and the ancient iron dragon uses it
Frightful Presence (standard, encounter) Fear
Close burst 10; targets enemies; +27 vs Will; the target is stunned until the end of the ancient iron dragon’s next turn. Aftereffect: The target takes a -2 penalty to attack rolls (save ends).
Iron Wing Shroud (minor, recharge
Close burst 3; +29 vs AC; 2d10+9 damage. Effect: The dragon gains resist 15 to all damage until the start of its next turn, but cannot make attacks until the start of its next turn.
Iron Wing Defense (minor; recharge )
The ancient iron dragon gains a +2 bonus to all defenses until the end of its next turn.
Alignment Unaligned Languages Common, Draconic
Skills Acrobatics +26, Athletics +26, Stealth +26
Str 26 (+21) Dex 27 (+21) Wis 30 (+23)
Con 32 (+24) Int 23 (+19) Cha 21 (+18)
Published in Monster Manual 2, page(s) 85.