Ancient White Dragon
Gargantuan natural magical beast (dragon)
Level 24 Solo Brute XP 30250

Initiative +15        Senses Perception +21; Darkvision
Aura of Winter (Cold) aura 5; a creature that enters or begins its turn in the aura takes 30 cold damage. The ground is treated as difficult terrain, and creatures flying in the aura (other than the dragon) move at half speed. Creatures in the aura have concealment against ranged attacks.
HP 1145; Bloodied 572
AC 38; Fortitude 43, Reflex 37, Will 38
Resist 30 cold
Saving Throws +5
Speed 9 (ice walk), fly 9 (hover), overland flight 12
Action Points 2

Bite (standard, at-will) Cold

Reach 4; +29 vs AC; 2d12+7 damage, plus 3d12 cold damage (plus an extra 3d12 cold damage on a successful opportunity attack).

Claw (standard, at-will)

Reach 4; +29 vs AC; 2d12+7 damage.

Dragon's Fury (standard, at-will)

The dragon makes two claw attacks. If the dragon hits a single target with both claws, it makes a bite attack against the same target.

Icy Tomb (standard, recharge ) Cold

Ranged 10; +27 vs Fortitude; the target is encased in ice, takes 4d12 + 9 cold damage, and is restrained and stunned (save ends both).

Breath Weapon (standard, recharge ) Cold

Close blast 5; +27 vs Reflex; 8d6+9 cold damage, the target is slowed and weakened (save ends both), and the white dragon makes a secondary attack against the target.

Secondary Attack +27 vs Fortitude; the target’s cold resistance is negated until the end of the encounter.

Bloodied Breath (free, when first bloodied, encounter) Cold

The dragon’s breath weapon recharges, and the dragon uses it immediately.

Frightful Presence (standard, encounter) Fear

Close burst 10; targets enemies; +27 vs Will; the target is stunned until the end of the dragon’s next turn. Aftereffect: The target takes a -2 penalty to attack rolls (save ends).

Alignment Evil        Languages Common, Draconic
Skills Athletics +29
Str 25 (+19)      Dex 17 (+15)      Wis 18 (+16)
Con 29 (+21)      Int 15 (+14)      Cha 15 (+14)

Published in Monster Manual, page(s) 85, Dungeon Magazine 175, page(s) 33.