Medium natural humanoid
Level 6 Elite Soldier (Leader) XP 500
Initiative +5 Senses Perception +8
Foment Savagery aura 2; allies in the aura gain a +2 bonus to damage rolls against bloodied targets.
HP 140; Bloodied 70
AC 23; Fortitude 20, Reflex 20, Will 17
Saving Throws +2
Action Points 1
Longsword (standard, at-will) Weapon
Melee 1; +13 vs AC; 1d8+6 damage, and the target is marked until the end of Andred's next turn.
Leading Strike (standard; requires longsword, at-will) Weapon
+11 vs ; 1d10+4 damage.. Andred makes a longsword attack, and one ally within 3 squares of him makes a melee basic attack as a free action.
Kill Them All (minor, recharges when first bloodied)
Close burst 5; targets two allies in burst; the target makes a charge attack as a free action.
Bloody Reward (immediate reaction, when an ally within 5 squares of andred bloodies an enemy; at-will)
The triggering ally gains 5 temporary hit points and can shift 1 square as a free action.
Victor's Spoils (free, when andred reduces an enemy to 0 hit points; encounter) Healing
Andred spends a healing surge and regains 35 hit points, and each ally adjacent to him gains 10 temporary hit points.
Alignment Evil Languages Common
Skills Bluff +9, History +12, Insight +8, Intimidate +9
Str 19 (+7) Dex 10 (+3) Wis 11 (+3)
Con 14 (+5) Int 18 (+7) Cha 13 (+4)
Equipment: banner, heavy shield , longsword , plate armor .
Published in Dragon Magazine 370, page(s) 7.