Angel of Vengeance
Large immortal humanoid (angel)
Level 19 Elite Brute XP 4800
|HP 426; Bloodied 213||Initiative +13|
|AC 31, Fortitude 33, Reflex 29, Will 33||Perception+16|
|Speed 8, fly 12 (hover)|
|Immune fear; Resist 15 cold, 15 fire, 15 radiant|
|Saving Throws +2; Action Points 1|
Cloak of Vengeance (cold, fire)
While the angel is not bloodied, attack rolls against it take a -2 penalty, and any creature that hits the angel with a melee attack takes 10 cold and fire damage.
Longsword (cold, fire, weapon) At-Will
Attack: Melee 2 (one creature); +24 vs. AC
Hit: 4d10 + 12 cold and fire damage.
Double Attack At-Will
Effect: The angel uses longsword twice.
Sign of Vengeance Encounter
Effect: Ranged sight (one creature). Until the end of the encounter, the angel can teleport adjacent to the target as a move action.
Coldfire Pillar Transformation (cold, fire, polymorph) Encounter
Trigger: The angel is first bloodied.
Effect (Free Action): The angel becomes a 6-square-high pillar until the start of its next turn. While in this form, it is immune to all damage. When the effect ends, the angel makes the following attack.
Attack: Close burst 2 (enemies in the burst); +22 vs. Reflex
Hit: 2d8 + 18 cold and fire damage.
Skills Insight +21
Str 27 (+17) Dex 18 (+13) Wis 25 (+16)
Con 13 (+10) Int 19 (+13) Cha 26 (+17)
Alignment unaligned Languages Supernal
Equipment: longsword x2.
Published in Monster Manual, page(s) 17, Draconomicon: Metallic Dragons, page(s) 133, P2 Demon Queen Enclave, page(s) 11, Monster Vault, page(s) 15, The Book of Vile Darkness, page(s) 2-94, Dungeon Magazine 200.