Anise the Chaos Warrior
Medium fey humanoid , elf
Level 1 Elite Brute XP 200

Initiative +6        Senses Perception +9; low-light vision
Destructive Wake aura 5; any enemy in the aura takes a -5 penalty to saving throws against ongoing damage.
HP 70; Bloodied 35
AC 13; Fortitude 12, Reflex 14, Will 12
Resist 5 variable (1/encounter)
Saving Throws +2
Speed 6 see also wild step
Action Points 1

Longsword (standard, at-will) Weapon

+6 vs AC; 1d8+7 damage.

Short Sword (standard, at-will) Weapon

+6 vs AC; 1d6+5 damage.

Two-Weapon Rend (standard, at-will) Weapon

Anise makes a longsword attack and a short sword attack against the same target. If both attacks hit, Anise deals 4 extra damage

Destabilizing Breath (standard, encounter) Varies

Close blast 5; +4 vs AC; 2d6+2 cold, fire, lightning, or thunder damage, and the target takes ongoing 5 damage of that type and a -2 penalty to AC and Fortitude (save ends both).

Elven Accuracy (free; encounter)

Anise can reroll an attack roll. He must use the second roll, even if it’s lower.

Combat Advantage

Anise’s deals 1d6 extra damage on all attacks against targets he has combat advantage against.

Devastating Assault

When Anise hits with a charge attack or hits a creature granting combat advantage to him, the attack also deals ongoing 5 damage (save ends).

Wild Step

Anise ignores difficult terrain when he shifts.

Alignment Chaotic Evil        Languages Common, Elven
Skills Nature +9, Stealth +13
Str 12 (+1)      Dex 18 (+4)      Wis 14 (+2)
Con 15 (+2)      Int 10 (0)      Cha 12 (+1)

Equipment: chainmail , longsword , short sword .


Published in Dungeon Magazine 178, page(s) 40.