Ankheg
Large natural beast
Level 3 Elite Lurker XP 300

HP 100; Bloodied 50Initiative +10
AC 17, Fortitude 14, Reflex 16, Will 14Perception+9
Speed 8, burrow 4 (tunneling)Tremorsense 5
Resist 5 acid
Saving Throws +2; Action Points 1

Traits

Mandible Carry

The ankheg can move at normal speed while grabbing a creature that is Medium or smaller.

Standard Actions

Claw At-Will

Attack: Melee 1 (one creature); +8 vs. AC

Hit: 1d8 + 5 damage.

Mandible Grab At-Will

Requirement: The ankheg cannot be grabbing a creature.

Attack: Melee 1 (one creature); +8 vs. AC

Hit: 1d8 + 5 damage, and the target is grabbed.

Acid Spray (acid) Recharge when first bloodied

Attack: Close blast 3 (creatures in the blast); +8 vs. Reflex

Hit: 1d8 + 5 acid damage, and the target is slowed and takes ongoing 5 acid damage (save ends both).

Minor Actions

Gnaw and Scuttle (acid) At-Will (1/round)

Attack: Melee 1 (one creature grabbed by the ankheg); +8 vs. AC

Hit: 1d8 + 2 damage, and ongoing 5 acid damage (save ends). The ankheg then shifts 2 squares and pulls the target to a square adjacent to its new location.

Skills Stealth +11
Str 15 (+3)                Dex 20 (+6)                Wis 16 (+4)
Con 18 (+5)                Int 13 (+2)                Cha 4 (-2)

Alignment Unaligned        Languages -

Published in Monster Manual 2, page(s) 11, HS1 The Slaying Stone, page(s) 17.