Annihilator
Large aberrant beast (blind, ooze)
Level 18 Brute XP 2000

HP 212; Bloodied 106Initiative +16
AC 30, Fortitude 30, Reflex 31, Will 29Perception+14
Speed 8Blindsight 10
Immune acid, blinded, disease, gaze effects, poison

Traits

Insubstantial

The Annihilator takes half damage from any damage source, except force damage and psychic damage. Whenever the Annihilator takes psychic damage, it loses this trait until the start of its next turn.

Ooze

While squeezing, the Annihilator moves at full speed rather than half speed, it doesn’t take the -5 penalty to attack rolls, and it doesn’t grant combat advantage for squeezing.

Standard Actions

Caustic Slam (acid) At-Will

Attack: Melee 1 (one creature); +21 vs. Reflex

Hit: 2d6 + 15 acid damage, and ongoing 10 acid damage (save ends).

Acid Rain (acid) At-Will

Attack: Ranged 10 (one creature); +21 vs. Reflex

Hit: 2d6 + 15 acid damage, and ongoing 10 acid damage (save ends).

Corrosive Wave (acid) Recharge

Attack: Close blast 5 (creatures in the blast); +21 vs. Reflex

Hit: 3d6 + 15 acid damage, and ongoing 10 acid damage (save ends).

Miss: Half damage, and ongoing 5 acid damage (save ends).

Str 14 (+11)                Dex 25 (+16)                Wis 21 (+14)
Con 22 (+15)                Int 14 (+11)                Cha 10 (+9)

Alignment Evil        Languages understands Common, telepathy 5

Published in Dragon Magazine 419.