Ape Harrier
Medium natural beast
Level 5 Minion Artillery XP 50

HP 1; a missed attack never damages a minion.Initiative +4
AC 19, Fortitude 17, Reflex 17, Will 16Perception+3
Speed 8, climb 6Low-light vision

Traits

Swift Climber

The ape does not provoke opportunity attacks by climbing.

Standard Actions

Slam At-Will

Attack: Melee 1 (one creature); +10 vs. AC

Hit: 6 damage.

Hurl Coconut (weapon) At-Will

Attack: Ranged 10 (one creature); +12 vs. AC

Hit: 6 damage.

Triggered Actions

Scurry At-Will

Trigger: The ape harrier is missed by a melee attack.

Effect (Immediate Reaction): The ape harrier shifts or climbs up to half its speed and uses hurl coconut.

Skills Acrobatics +9, Athletics +9
Str 15 (+4)                Dex 15 (+4)                Wis 13 (+3)
Con 12 (+3)                Int 2 (-2)                Cha 8 (+1)

Alignment Unaligned        Languages -
Equipment: 2 coconuts

Published in Dungeon Magazine 192.