Medium natural humanoid (undead)
Level 18 Controller (Leader) XP 2000
Initiative +9 Senses Perception +15
HP 166; Bloodied 83
AC 32; Fortitude 28, Reflex 28, Will 31
Resist 10 necrotic; Vulnerable 5 radiant
Ghoul Strike (standard, at-will) Necrotic, Weapon
+23 vs AC; 1d10+8 necrotic damage, and target is immobilized (save ends).
Blood Drain (standard; requires combat advantage, recharges when an adjacent creature becomes bloodied) Healing
+21 vs Fortitude; 4d10+7 damage, the target is weakened (save ends), and Arath regains 40 hit points.
Ghoul Curse (standard, encounter) Polymorph
Ranged 10; +21 vs Will; the target is dominated (save ends). While dominated, the target deals an extra 1d8 with its basic melee attack. In addition, the dominated target’s attack immobilizes its target on a hit (save ends).
Arath deals an extra 1d10 damage on melee attacks against immobilized targets.
Shadow Step (move; at-will) Teleportation
Arath teleports 5 squares.
Alignment Chaotic evil Languages Abyssal, Common
Skills Arcana +17, Intimidate +17, Religion +17
Str 17 (+12) Dex 11 (+9) Wis 22 (+15)
Con 14 (+11) Int 16 (+12) Cha 17 (+12)
Equipment: unholy symbol of Orcus, plate armor , staff implement .
Published in P2 Demon Queen Enclave, page(s) 54.