Arctide Runespiral Demon
Large elemental magical beast (demon)
Level 12 Artillery XP 700

Initiative +12        Senses Perception +10
HP 97; Bloodied 48
AC 24; Fortitude 23, Reflex 25, Will 23
Resist 15 variable (2/encounter)
Speed 7

Bite (standard, at-will)

+17 vs AC; 1d6+5 damage.

Arcane Arc (immediate interrupt, when an enemy moves adjacent to the arctide runespiral demon, at-will) Lightning

+17 vs Reflex; 1d8+5 lightning damage.

Focused Strike (standard, at-will) Lightning

Ranged 10; +19 vs Reflex; 2d8+5 lightning damage.

Bloodied Shock (free, when first bloodied, encounter) Lightning

Close burst 1; +15 vs Reflex; 1d8+5 lightning damage, and the target is dazed (save ends).

Charged Lightning Burst (standard, at-will) Lightning

Area burst 2 within 10; +15 vs Reflex; 1d8+5 lightning damage. The attack deals 1 extra lightning damage for each creature in the burst. Each ally damaged by the attack gains a +1 bonus to any recharge rolls at the start of its next turn. If the bonus causes a recharge roll to exceed 6, the result is considered 6.

Alignment Chaotic evil        Languages Abyssal
Str 15 (+8)      Dex 23 (+12)      Wis 19 (+10)
Con 19 (+10)      Int 7 (+4)      Cha 12 (+7)


Published in Dungeon Master's Guide 2, page(s) 216, Monster Manual 2, page(s) 60.