Artantos, Shadow Demon
Medium elemental humanoid (demon)
Level 13 Elite Lurker XP 1600

Initiative +17        Senses Perception +12; Darkvision
HP 196; Bloodied 98
AC 27; Fortitude 25, Reflex 25, Will 25
Resist 15 necrotic, 15 variable (2/encounter), insubstantial; Vulnerable radiant (if Artantos takes 15 or more radiant damage, it loses phasing and insubstantial until the end of the attacker’s next turn)
Saving Throws +2
Speed fly 8 (hover); phasing
Action Points 1

Claw (standard, at-will) Necrotic

+16 vs Reflex; 2d6+7 necrotic damage.

Void Rake (minor; requires combat advantage, at-will) Necrotic

+16 vs ; 2d8+6 damage.. Artantos makes a melee basic attack.

Abyssal Void (standard, recharges when first bloodied) Necrotic, Zone

Close burst 3; +13 vs Fortitude; 1d6+6 necrotic damage. The burst creates a zone of darkness that lasts until the end of Artantos’s next turn. The zone of darkness cannot be illuminated, and it blocks line of sight for all creatures that cannot see in darkness. A creature that starts its turn within the zone takes 1d6 + 6 necrotic damage.

Combat Advantage

When Artantos uses a claw attack to damage a target it has combat advantage against, the target cannot spend healing surges until the end of Artantos’s next turn.

Alignment Chaotic evil        Languages Abyssal, Common
Skills Arcana +14, Bluff +17, Stealth +18
Str 12 (+7)      Dex 24 (+13)      Wis 12 (+7)
Con 20 (+11)      Int 16 (+9)      Cha 22 (+12)


Published in Dungeon Magazine 163, page(s) 66.