Medium immortal humanoid
Level 12 Elite Brute (Leader) XP 1400
Initiative +9 Senses Perception +14; Darkvision
HP 300; Bloodied 150
AC 26; Fortitude 27, Reflex 24, Will 27
Resist 15 fire
Speed 6, fly 6 (clumsy)
Double Sword (standard, at-will) Weapon
Melee 1; +16 vs AC; 1d8+7 damage plus 2d6 fire damage.
Double Attack (standard, at-will) Weapon
+16 vs AC; . The ascendant hellsword makes two double sword attacks.
Commanding Deviltry (minor; recharges when first bloodied)
An ally within 10 squares can make a basic attack as a free action.
When the ascendant hellsword charges an enemy, it can make a double sword attack against each enemy within its reach at the end of its charge.
The ascendant hellsword gains 10 temporary hit points each time it bloodies an enemy or reduces an enemy to 0 or fewer hit points.
Alignment Evil Languages Common, Supernal
Str 22 (+12) Dex 18 (+10) Wis 16 (+9)
Con 20 (+11) Int 12 (+7) Cha 22 (+12)
Equipment: chainmail , double sword .
Published in Dungeon Magazine 162, page(s) 101.