Ashurta
Medium natural humanoid (undead), wight
Level 4 Elite Soldier (Leader) XP 350

Initiative +7        Senses Perception +6; Darkvision
HP 108; Bloodied 54 ; see also death scream
AC 22; Fortitude 18, Reflex 17, Will 19
Immune disease, poison; Resist 5 necrotic; Vulnerable 5 radiant
Saving Throws +2
Speed 5
Action Points 1

Ashurta's Blade (standard, at-will) Weapon

+14 vs AC; 1d10 + 5 damage (crit 2d6 + 15), and an ally within line of sight can shift 1 square as a free action.

Dispatch (standard; requires ashurta’s blade, recharge ) Weapon

+14 vs AC; 2d10 + 3 damage, and two allies can each shift 1 square as a free action.

Bloodcurdling Shriek (standard, recharges when first bloodied) Necrotic

Close Burst 2; +9 vs Fortitude; 2d6 + 4 necrotic damage, and the target is slowed and takes a –2 penalty to all defenses (save ends both). Ashurta slides each undead ally within the burst 2 squares.. targets enemies

Blade Daze (free, when ashurta hits with ashurta’s blade; daily)

The target is dazed until the end of Ashurta’s next turn.

Combat Advantage

When Ashurta hits with a melee attack against a creature that grants combat advantage to it, that creature also loses a healing surge.

Death Scream ( when ashurta drops to 0 hit points)

Ashurta unleashes a bloodcurdling shriek.

Hobgoblin Resilience (immediate reaction, when ashurta suffers an effect that a save can end; encounter)

Ashurta makes a saving throw against the triggering eff ect

Quick Command (minor 1/round; at-will)

An ally within 10 squares makes a melee basic attack

Alignment Unaligned        Languages Common, Goblin
Skills Athletics +10, Intimidate +11
Str 16 (+5)      Dex 12 (+3)      Wis 9 (+1)
Con 14 (+4)      Int 15 (+4)      Cha 18 (+6)

Equipment: Ashurta’s blade (broadsword), key to the treasure boxes, light shield , scale armor .


Published in Seekers of the Ashen Crown, page(s) 12.