Astral Giant Lightpriest
Large immortal humanoid (giant)
Level 17 Controller (Leader) XP 1600

Initiative +13        Senses Perception +13
HP 164; Bloodied 82
AC 31; Fortitude 30, Reflex 28, Will 28
Resist 10 radiant
Speed 8 see also astral leap

Quarterstaff (standard, at-will) Radiant, Weapon

Reach 2; +22 vs AC; 2d6+7 radiant damage.

Lightwave (standard, at-will) Radiant

Close blast 5; +21 vs Reflex; 1d6+7 radiant damage, and the target is pushed 3 squares.

Blinding Light (standard, recharge ) Radiant

Ranged 10; +21 vs Fortitude; 2d8+7 radiant damage, and the target is blinded until the end of the astral giant’s next turn.

Life-Absorbing Burst (standard, recharge

Close burst 5; +19 vs Fortitude; 1d8+7 radiant damage, and the astral giant and all allies in the burst regain 20 hit points.

Lighttrap (standard, encounter) Radiant

Area burst 1 within 20; +20 vs Reflex; 3d6+7 radiant damage, and the target is slowed (save ends). First failed save: Target takes 5 radiant damage and is immobilized (save ends). Second failed save: Target takes 10 radiant damage and is restrained (save ends).

Astral Resonance

As long as the astral giant has an unbloodied astral giant ally within 10 squares, it receives a +2 bonus to attack rolls.

Astral Leap (move; only within the astral sea; recharges when first bloodied)

The astral giant can fly up to 10 squares.

Alignment Unaligned        Languages Giant, Supernal
Str 22 (+14)      Dex 18 (+12)      Wis 20 (+13)
Con 20 (+13)      Int 20 (+13)      Cha 24 (+15)

Equipment: holy symbol , quarterstaff .

Published in Revenge of the Giants, page(s) 17, 83.