Gargantuan aberrant magical beast
Level 25 Solo Controller XP 35000
|HP 928; Bloodied 464||Initiative +19|
|AC 39, Fortitude 41, Reflex 37, Will 39||Perception+24|
|Speed fly 10 (hover)||Blindsight 20|
|Saving Throws +5; Action Points 2|
The astral kraken can make opportunity attacks against all enemies within 4 squares of it.
Tentacles from Beyond (psychic) At-Will
Attack: Melee 4 (one creature); +30 vs. AC
Hit: 3d8 + 9 damage, and the kraken grabs the target. The kraken can grab up to eight creatures at one time.
Sustain Minor: The kraken sustains all its grabs, and each creature grabbed by the kraken takes 15 psychic damage.
Absorb Psyche (psychic) At-Will
Attack: Melee 4 (each creature grabbed by the kraken); +28 vs. Will
Hit: 2d8 + 9 psychic damage, and until the end of the encounter, the kraken gains a +5 bonus to attack rolls with touch of madness against the target.
Devourer of Ships At-Will
Attack: Melee 4 (one vehicle); +28 vs. Fortitude
Hit: 2d10 + 10 damage, and the target is restrained while the kraken remains within 4 squares of it. While restrained by this power, the vehicle takes 20 damage at the start of the kraken’s turn. The pilot of the vehicle can spend a standard action to give the vehicle a saving throw. On a save, the vehicle is no longer restrained.
Touch of Madness At-Will
Attack: Melee 4 (one creature); +28 vs. Will
Hit: The target uses its highest-level encounter attack power against a creature or creatures of the kraken’s choice. This use of the power does not expend it. The target uses the power even if the power has been expended.
Nullifying Pulse Recharge
Attack: Close blast 4 (enemies in the blast); +28 vs. Will
Hit: The target is dazed (save ends).
Psychic Scream (psychic) Encounter
Trigger: The kraken is first bloodied.
Attack (No Action): Close burst 10 (enemies in the burst); +28 vs. Will
Hit: 4d10 + 9 psychic damage, and the target is stunned (save ends).
Miss: Half damage, and the target is dazed (save ends).
Behold the Horror (charm, psychic) At-Will
Trigger: An enemy misses the kraken.
Attack (Immediate Reaction): Close burst 10 (the triggering enemy in the burst); +28 vs. Will
Hit: 3d8 + 9 psychic damage, and the target is dominated until the end of its next turn.
Skills Stealth +26
Str 28 (+21) Dex 25 (+19) Wis 25 (+19)
Con 24 (+19) Int 27 (+20) Cha 28 (+21)
Alignment chaotic evil Languages telepathy 20
Published in Monster Manual 3, page(s) 123.