Astral Whitewings
Large immortal beast (reptile)
Level 15 Skirmisher XP 1200

Initiative +16        Senses Perception +18; low-light vision
HP 146; Bloodied 73
AC 30; Fortitude 27, Reflex 28, Will 26
Speed 4, fly 8 (hover); see also astral wings

Tail Slam (standard, at-will)

+21 vs AC; 2d8 + 7 damage. Reach 2

Flyby Attack (standard, at-will)

+18 vs or (whichever is lower); . The astral whitewing moves its fly speed and makes one tail slam attack at any point during that movement. The whitewing does not provoke opportunity attacks when moving away from the target of the attack.

Stunning Shriek (standard, at-will)

5; +18 vs or (whichever is lower); . the target is stunned until the end of its next turn.

Astral Jaunt (move; must be mounted by a friendly githyanki rider; recharge ) Mount, Teleportation

The astral whitewing and its rider teleport a distance equal to the whitewing’s fly speed.

Astral Wings (encounter)

While in the Astral Sea, the whitewing’s fly speed increases to 12 squares.

Alignment Unaligned        Languages -
Str 22 (+13)      Dex 24 (+14)      Wis 20 (+12)
Con 18 (+11)      Int 8 (+6)      Cha 16 (+10)

Description: * A whitewing in this encounter flees if its corsair cutter rider
is killed, earning XP only for the minion.

Published in Dungeon Magazine 167, page(s) 93.