Medium elemental humanoid (fire)
Level 18 Artillery (Leader) XP 2000
|HP 139; Bloodied 69||Initiative +14|
|AC 32, Fortitude 31, Reflex 29, Will 30||Perception+13|
|Resist 20 fire|
Inimical Flames (fire) Aura 1
Any enemy that starts its turn in the aura and adjacent to an ally of the azer takes 5 fire damage. Any enemy that ends its turn in the aura gains vulnerable 5 fire until the end of its next turn.
Warhammer (fire, weapon) At-Will
Attack: Melee 1 (one creature); +23 vs. AC
Hit: 3d10 + 4 damage, and ongoing 5 fire damage (save ends).
Curse of Imix (fire, psychic) At-Will
Attack: Ranged 20 (one creature); +23 vs. Fortitude
Hit: 2d8 + 6 psychic damage, and ongoing 10 fire damage and the target gains an aura 2 (save ends both). Any creature that ends its turn in the target’s aura takes 10 fire damage.
Roaring Flame (fire, thunder) Recharge
Attack: Area burst 1 within 10 (creatures in the burst); +23 vs. Reflex
Hit: 1d8 + 15 fire and thunder damage, and ongoing 10 fire and thunder damage (save ends).
Fuel the Fire (fire) Encounter
Effect: Close burst 2 (enemies taking ongoing fire damage in the burst); the ongoing damage increases by 15. The azer can slide each fire ally in the burst up to 4 squares.
Skills Arcana +17, Insight +18
Str 18 (+13) Dex 20 (+14) Wis 18 (+13)
Con 25 (+16) Int 17 (+12) Cha 22 (+15)
Alignment Evil Languages Dwarven, Giant, Primordial
Equipment: chainmail , warhammer .
Published in Dungeon Magazine 200.