Azraloka
Medium natural beast
Level 10 Skirmisher XP 500

HP 107; Bloodied 53Initiative +9
AC 24, Fortitude 23, Reflex 20, Will 21Perception+13
Speed 3, burrow 8, fly 8 (altitude limit 0)Tremorsense 20

Standard Actions

Bite At-Will

Attack: Melee 1 (one creature); +15 vs. AC

Hit: 2d10 + 7 damage.

Sailing Grab At-Will

Requirement: The azraloka must not be grabbing a creature.

Effect: The azraloka flies up to 8 squares (flying no higher than 3 squares off the ground) and can make the following attack at any point during this movement, after which it must land.

Attack: Melee 1 (one creature); +15 vs. AC

Hit: 2d10 + 7 damage, and the azraloka grabs the target (escape DC 18). The azraloka pulls the grabbed creature with it while it moves. This movement does not provoke opportunity attacks from the grabbed target.

Str 21 (+10)                Dex 14 (+7)                Wis 16 (+8)
Con 19 (+9)                Int 2 (+1)                Cha 7 (+3)

Alignment Unaligned        Languages -

Published in Dungeon Magazine 195.