Medium natural humanoid (reptile)
Level 2 Soldier XP 125
Initiative +5 Senses Perception +2; Darkvision
HP 41; Bloodied 20 ; see also stone dead
AC 18; Fortitude 15, Reflex 14, Will 13
Speed 5, fly 5 (clumsy)
Longsword (standard, at-will) Weapon
+9 vs AC; 1d8+5 damage, and the target is marked until the end of the draconian’s next turn.
Leaping Charge (standard, at-will) Weapon
The draconian makes a charge attack, ignoring difficult terrain; +10 vs AC; 2d8+5 damage, and the target is marked until the end of the draconian’s next turn.
Stone Dead ( when the draconian drops to 0 hit points, ) Polymorph
The draconian turns into a statue, and the square it occupies becomes difficult terrain that provides cover. If the draconian was reduced to 0 hit points by a melee attack using a weapon, it makes the following attack against that weapon’s wielder; +7 vs Reflex; the target is disarmed, and the weapon is stuck partially inside the statue. An adjacent creature can yank out the weapon as a standard action. The statue crumbles to dust at the end of the encounter.
Alignment Evil Languages Common, Draconic
Skills Athletics +7, Bluff +7, Intimidate +7
Str 13 (+2) Dex 14 (+3) Wis 12 (+2)
Con 17 (+4) Int 8 (0) Cha 13 (+2)
Equipment: longsword , scale armor .
Description: BAAZ DRACONIANS SERVE AS RANK-AND-FILE troopers of draconian armies. Although lacking the intelligence of other draconians, they are not without guile. Hiding under heavy masks and cloaks, baaz draconians slip into civilized areas to further the draconian cause.
Published in Draconomicon: Metallic Dragons, page(s) 190.