Small natural beast (reptile)
Level 1 Skirmisher XP 100
|HP 29; Bloodied 14||Initiative +5|
|AC 15, Fortitude 12, Reflex 14, Will 13||Perception+2|
While latched onto a creature, the gnawer gains a +2 bonus to AC.
The gnawer gains combat advantage against a target that is adjacent to two or more of the gnawer’s allies.
Attack: Melee 1 (one creature); +6 vs. AC
Hit: 1d8 + 5 damage, and the gnawer latches onto the target. While the gnawer is latched onto a target, whenever the target moves, the gnawer moves with it, ending this movement in a square of its choice adjacent to the target. This movement doesn’t provoke opportunity attacks. The gnawer can be latched onto no more than one creature at a time.
Gnaw (poison) At-Will
Attack: Melee 1 (one creature the gnawer is latched onto); +6 vs. AC
Hit: 2d8 + 3 damage, and ongoing 5 poison damage (save ends). The gnawer detaches from the target and can shift 2 squares.
Effect: The gnawer jumps 4 squares. This movement does not provoke opportunity attacks.
Str 8 (-1) Dex 17 (+3) Wis 14 (+2)
Con 13 (+1) Int 2 (-4) Cha 10 (0)
Alignment Unaligned Languages -
Published in Dark Sun Creature Catalog, page(s) 14.