Baba Yaga
Medium fey humanoid
Level 27 Solo Controller XP 55000

HP 984; Bloodied 492Initiative +17
AC 41, Fortitude 38, Reflex 40, Will 39Perception+25
Speed 7, teleport 10Blindsight 10
Saving Throws +5; Action Points 2

Traits

Fey Trap Aura 10

Enemies in the aura cannot willingly teleport, and they take a -2 penalty to saving throws. Flying enemies in the aura cannot hover, and the aura is difficult terrain for them.

Slippery Mind

Any dazing, dominating, or stunning effect on Baba Yaga ends at the start of her turn.

Standard Actions

Broomstick (weapon, teleportation) At-Will

Attack: Melee 1 (one creature); +32 vs. AC

Hit: 4d8 + 18 damage, and Baba Yaga teleports the target up to 5 squares.

Crushing Grasp (force) Recharge

Attack: Close blast 3 (enemies in the blast); +30 vs. Fortitude

Hit: 3d10 + 9 force damage, and the target is immobilized and takes ongoing 15 force damage (save ends both).

    First Failed Saving Throw: The target is instead restrained and takes ongoing 25 force damage (save ends both).

Vile Transmutation (polymorph, psychic) Recharge when Baba Yaga spends an action point

Attack: Ranged 5 (one or two creatures); +30 vs. Fortitude

Hit: 4d10 + 8 psychic damage, and the target transforms into a Tiny toad or Small pig (save ends). Its equipment becomes part of its new form and cannot be used. While in the form, the target cannot attack and has vulnerable 10 to all damage. The effect ends if the target takes damage.

Miss: Half damage, and the target grants combat advantage until the end of Baba Yaga’s next turn.

Move Actions

Sweep the Field (teleportation) At-Will (1/round)

Effect: Baba Yaga teleports up to 5 squares and uses broomstick.

Minor Actions

Evil Eye (charm, gaze, psychic) At-Will (1/round)

Attack: Ranged 10 (one creature Baba Yaga can see); +30 vs. Will

Hit: Baba Yaga slides the target up to 5 squares, and the target makes a basic attack as a free action against a creature of Baba Yaga’s choice. The target can refuse to make the attack. If the target does so or its basic attack misses, it takes 3d10 + 20 psychic damage and falls prone.

Triggered Actions

Fires of Creation (healing) At-Will

Trigger: Baba Yaga takes fire damage.

Effect (No Action): Baba gains 25 temporary hit points. If the fire damage reduces Baba Yaga to 0 hit points, she does not die and is instead removed from play until the start of her next turn, and all effects on her end. When she returns, she appears in an unoccupied space within 10 squares of her original space, and she has 50 hit points.

Witch’s Curse (fear, necrotic, psychic) At-Will

Trigger: An enemy within 10 squares of Baba Yaga deals damage to her.

Attack (Immediate Reaction): Close burst 10 (triggering enemy in the burst); +30 vs. Will

Hit: 3d10 + 20 necrotic and psychic damage, and the target falls prone.

Skills Arcana +26, Bluff +25, Insight +25, Nature +25
Str 20 (+18)                Dex 19 (+17)                Wis 24 (+20)
Con 22 (+19)                Int 26 (+21)                Cha 25 (+20)

Alignment Evil        Languages Common, Elven, Giant
Equipment: broomstick, robes.

Published in Dungeon Magazine 196.