Baboon Wight
Medium natural beast (undead)
Level 5 Elite Skirmisher XP 400

Initiative +7        Senses Perception +0; Darkvision
HP 124; Bloodied 62
AC 19; Fortitude 18, Reflex 17, Will 16
Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant
Saving Throws +2
Speed 7, climb 4
Action Points 1

Bite (standard, at-will) Necrotic

+10 vs AC; 1d4+4 necrotic damage, and the baboon makes a secondary attack against the target. Secondary Attack: +8 vs. Fortitude; the target loses 1 healing surge.

Slam (standard, at-will)

+10 vs AC; 1d6+5 damage, and the target is pushed 1 square.

Howling Frenzy (standard, at-will) Necrotic

The baboon wight makes a bite attack and a slam attack. The wight can shift 3 squares before, between, or after the attacks

Maddening Howl (minor, recharge ) Fear, Psychic

+8 vs Will; 1d8+6 psychic damage, and the target is immobilized (save ends).

Alignment Evil        Languages -
Skills Stealth +10
Str 18 (+6)      Dex 16 (+5)      Wis 6 (0)
Con 14 (+4)      Int 3 (-2)      Cha 15 (+4)


Published in Fortress of the Yuan-ti, page(s) 13.