Baelzra, Chain Princess
Medium immortal humanoid (devil)
Level 16 Elite Controller XP 2800

Initiative +17        Senses Perception +8; Darkvision
Aura of Clutching Chains aura 2; any enemy that starts its turn in the aura takes 10 damage and is slowed until the end of its turn.
HP 320; Bloodied 160
AC 30; Fortitude 27, Reflex 30, Will 21
Resist 20 fire
Speed 7 see also dance of battle
Action Points 1

Spiked Chain (standard, at-will) Weapon

Reach 2; +21 vs AC; 2d4+7 damage, and ongoing 5 poison damage (save ends).

Double Attack (standard, at-will)

Baelzra makes two spiked chain attacks

Binding Chains (free, when baelzra hits with a spiked chain attack, at-will)

+20 vs Reflex; the target is restrained (save ends). Baelzra can use her chains to restrain only two creatures at a time.

Rage Spiral (standard; only while bloodied, encounter) Weapon

Close burst 2; +20 vs Fortitude; 2d4+7 damage, and the target is knocked prone and takes ongoing 10 poison damage (save ends).

Interpose Captive (immediate interrupt, when baelzra is targeted by a ranged attack; at-will)

Baelzra redirects the attack to a restrained captive.

Dance of Battle (minor; at-will)

Baelzra shifts 2 squares.

Alignment Evil        Languages Common, Supernal
Skills Insight +12, Intimidate +16
Str 20 (+13)      Dex 26 (+16)      Wis 15 (+10)
Con 24 (+15)      Int 16 (+11)      Cha 17 (+11)

Equipment: spiked chain .

Published in The Plane Above, page(s) 75.