Baelzra, Chain Princess
Medium immortal humanoid (devil)
Level 16 Elite Controller XP 2800
Initiative +17 Senses Perception +8; Darkvision
Aura of Clutching Chains aura 2; any enemy that starts its turn in the aura takes 10 damage and is slowed until the end of its turn.
HP 320; Bloodied 160
AC 30; Fortitude 27, Reflex 30, Will 21
Resist 20 fire
Speed 7 see also dance of battle
Action Points 1
Spiked Chain (standard, at-will) Weapon
Reach 2; +21 vs AC; 2d4+7 damage, and ongoing 5 poison damage (save ends).
Double Attack (standard, at-will)
Baelzra makes two spiked chain attacks
Binding Chains (free, when baelzra hits with a spiked chain attack, at-will)
+20 vs Reflex; the target is restrained (save ends). Baelzra can use her chains to restrain only two creatures at a time.
Rage Spiral (standard; only while bloodied, encounter) Weapon
Close burst 2; +20 vs Fortitude; 2d4+7 damage, and the target is knocked prone and takes ongoing 10 poison damage (save ends).
Interpose Captive (immediate interrupt, when baelzra is targeted by a ranged attack; at-will)
Baelzra redirects the attack to a restrained captive.
Dance of Battle (minor; at-will)
Baelzra shifts 2 squares.
Alignment Evil Languages Common, Supernal
Skills Insight +12, Intimidate +16
Str 20 (+13) Dex 26 (+16) Wis 15 (+10)
Con 24 (+15) Int 16 (+11) Cha 17 (+11)
Equipment: spiked chain .
Published in The Plane Above, page(s) 75.